Avex Pictures has just unveiled an exciting new venture for fans of the captivating world of Made in Abyss. For the first time, the story that has enthralled audiences through manga, anime, and a 3D action RPG will now dive into the realm of mobile gaming with the announcement of "Made in Abyss: A Difficult and Mysterious Journey." The announcement was accompanied by the launch of the game's official X account, which promises to keep fans updated as the release date approaches.
What’s the Scoop?
While details are still sparse, we know that "Made in Abyss: A Difficult and Mysterious Journey" is designed as a casual mobile game, set to launch on Android and iOS platforms. Initially, the game will be available exclusively in Japan, with no current plans for a global release announced. Fans eager for more information will need to keep an eye on the official X account for further updates.
Dived into the Abyss Yet?
The Made in Abyss saga began in 2012 with Akihito Tsukushi's manga, serialized on Web Comic Gamma. The story centers on Riko, a young orphan from the town of Orth, which encircles a colossal vertical chasm known as the Abyss. This mysterious abyss is teeming with ancient technology, bizarre creatures, and a haunting enigma that consumes those who dare to explore its depths. Riko's ambition is to emulate her mother, Lyza, a renowned White Whistle Cave Raider who vanished within the Abyss.
During her journey, Riko encounters Reg, a half-robot boy with no recollection of his past. Together, they embark on a perilous descent into the Abyss, fully aware that they might never make it back. The manga's popularity led to its adaptation into an anime in 2017, followed by a sequel film, "Dawn of the Deep Soul," released in Japan in 2020. Additionally, in 2022, Chime Corporation released a console and PC RPG titled "Made in Abyss: Binary Star Falling into Darkness."
Before you go, don't miss out on our coverage of the exciting collaboration between Reverse: 1999 and Assassin’s Creed, featuring the iconic Ezio in the game's first globally synchronized event.