Home News As Civilization 7 Dataminers Discover Reference to the Atomic Age, Firaxis Says 'We're Excited for Where This Is Going'

As Civilization 7 Dataminers Discover Reference to the Atomic Age, Firaxis Says 'We're Excited for Where This Is Going'

Author : Connor Feb 26,2025

Civilization 7: A Fourth Age on the Horizon? Dataminers and Firaxis Hint at Expansion

Civilization 7's current campaign spans three Ages: Antiquity, Exploration, and Modern, each concluding with a simultaneous Age Transition for all players. This transition involves selecting a new civilization, choosing which Legacies to retain, and witnessing a game world evolution – a unique feature in the Civilization series.

The Modern Age, as currently implemented, concludes before the Cold War, ending around the conclusion of World War II. Lead designer Ed Beach explained Firaxis's decision to IGN, highlighting the historical significance of these periods as natural chapter breaks. The end of Antiquity (300-500 CE) marked the decline of major empires worldwide, while the transition to the Modern Age reflected the impact of revolutions in Europe. The World Wars served as the pivotal point marking the end of the Modern Age, providing a clear break for the introduction of new gameplay mechanics unique to each Age. Beach emphasized the importance of aligning Age transitions with significant historical shifts to maintain gameplay coherence.

Speculation regarding a fourth Age, potentially encompassing the Space Age, has been fueled by both Firaxis and dataminers. While Executive Producer Dennis Shirk remained tight-lipped about specifics, he hinted at the potential for future expansion, emphasizing the design team's focus on creating distinct systems, visuals, units, and civilizations for each Age. This aligns with datamined evidence from early access players revealing references to an "Atomic Age," including new leaders and civilizations – a common strategy for Firaxis's DLC releases.

Currently, Firaxis is addressing community feedback following a mixed reception on Steam. Take-Two CEO Strauss Zelnick acknowledged the negative reviews but expressed confidence in the game's long-term success, emphasizing the positive early performance and predicting a shift in player perception with continued gameplay.

For players seeking to conquer the world, IGN offers various guides covering victory strategies, key differences from Civilization VI, common mistakes to avoid, map types, and difficulty settings.

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