Wizards of the Coast has issued a DMCA takedown notice for a fan-created mod called "Baldur's Village," which integrates characters from Baldur's Gate 3 into the game Stardew Valley. This action came shortly after the mod received public praise from Larian Studios CEO Sven Vincke, who lauded the mod's creativity and the effort put into it.
The "Baldur's Village" mod, released earlier this month, quickly gained attention and was well-received by the gaming community. However, the mod's availability was short-lived due to the DMCA notice from Wizards of the Coast, the company that owns the rights to Dungeons & Dragons and Baldur's Gate.
A spokesperson from Nexus Mods, the platform hosting the mod, expressed hope that the takedown was an oversight by Wizards of the Coast, suggesting that the company often employs external agencies to monitor and address IP violations. The spokesperson remains optimistic about a potential reversal of the decision, stating, "Fingers crossed for Baldur's Village."
In response to the takedown, Sven Vincke took to Twitter to reaffirm his support for the mod while acknowledging the complexities of IP protection. He highlighted the value of fan mods, describing them as "proof your work resonates and a unique form of word of mouth." Vincke emphasized that such mods should not be treated as commercial ventures infringing on intellectual property. He expressed hope for a resolution, noting, "There are good ways of dealing with this."
This incident may be part of a broader strategy by Wizards of the Coast to protect the Baldur's Gate IP. Recent announcements at the Game Developers Conference hinted at upcoming plans for the franchise, which might have prompted a stricter stance on unauthorized use of their IP. Whether this takedown was a deliberate action or a mistake remains unclear, and efforts have been made to reach out to Wizards of the Coast for further comment.