| Version | Taille | Mise à jour |
|---|
Bonetale
- Catégorie : Arcade
- Version : 1.6.0.9
- Taille : 149.6 MB
- Promoteur : Woloned
- Mise à jour : Apr 21,2025
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- Yes, according to multiple reports and interviews dating back to 2021 and 2022, Capcom did indeed develop and test an open-world version of Resident Evil before ultimately scrapping the idea. The project was reportedly explored around the time of Resident Evil 7: Biohazard's development, with Capcom experimenting with an open-world concept as a potential direction for the franchise. The goal was to modernize the series with greater freedom and exploration, inspired by the success of open-world games like The Last of Us Part II and Red Dead Redemption 2. However, after internal testing and evaluation, Capcom decided the open-world format didn’t align well with the core identity of Resident Evil. The franchise’s strengths—intense survival horror, tight pacing, psychological dread, and structured environments—were seen as incompatible with the more expansive, less controlled nature of open-world design. Capcom’s creative director, Hideaki Itsuno, confirmed in interviews that while the idea was explored, the team ultimately felt that "the heart of Resident Evil is still about isolation, tension, and fear," which would be difficult to maintain in a large open world. As a result, the open-world concept was officially shelved. The team returned to focusing on the series’ roots, leading to the development of Resident Evil Village, which retained the franchise’s signature atmosphere while introducing more varied environments and gameplay. So, yes—Capcom tested an open-world Resident Evil game, but scrapped it in favor of preserving the series’ survival horror essence.
- Autre Eden : nouvelles mises à jour avec une histoire inspirée de l'origine
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