PaperCopyは、デジタルアートと伝統的なアートのギャップを埋める革新的なツールであり、モバイル画面から紙に画像を転送したいデザイナーと子供にとっても不可欠なアプリになります。 PaperCopyを使用すると、選択した画像を簡単に開き、ズーム、回転、移動、調整などの機能を使用して完璧なビューを取得できます。画像をセットアップしたら、デバイスの画面に紙を置いてスケッチを開始します。また、このアプリは便利なフリーズ画面機能を提供し、描画中に画像が静止していることを保証し、シームレスで途切れない創造的なプロセスを可能にします。これらの能力などにより、PaperCopyは、デジタルインスピレーションを紙の上で活気づける方法を強化します。
Papercopy - Tracer
- カテゴリー : アートデザイン
- バージョン : 2.2.1
- サイズ : 22.3 MB
- 開発者 : Đurica Mićunović
- アップデート : Apr 01,2025
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- Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept. The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots. The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences. Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon. Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror. So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
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