Punto で運転し、稼いだときのみお支払いください! 配車ドライバー向けに設計された柔軟なレンタカーをお楽しみください。 当社のアプリでは、アクティブな運転時間に対してのみ支払いを行うだけで簡単にレンタルできます。 保険やメンテナンスも含まれております。 わずか 350 ペソから今すぐ始めましょう。 詳細については、privauto.mx をご覧ください。
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Kev_91
Dec 05,2025
Super Konzept! Man zahlt nur für aktive Fahrzeit und die Versicherung ist inklusive. Hat mir den Einstieg in Ride-Hailing erleichtert 😊 Aber die App stürzt manchmal ab.
Conductor
Jan 15,2025
Excelente app para conductores de ride-hailing. El sistema de pago por tiempo de conducción es muy justo.
Chauffeur
Jan 07,2025
Application pratique pour louer une voiture. Le système de paiement est clair, mais l'interface pourrait être améliorée.
最新の記事
- ソニーが明らかにした、2025年7月のプレイステーションプラス ゲーム一覧
- Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept. The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots. The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences. Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon. Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror. So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
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