このスリリングな *子供時代が赤と白の機械アーケードドラゴンシミュレーションBULLY FC *を2倍にして、クラシックアーケードゲームのノスタルジアに戻ります。この楽しくてアクション満載のゲームでは、プレイヤーはジートクネの芸術をマスターする主人公をコントロールし、信じられないほどの武道のスキルを披露します。邪悪な世界を罰し、仮想世界の正義を回復するための壮大な旅に出発します。アジャイルヒーローを操作し、強力なコンボを解き放ち、敵を倒し、ランクを上げます。挑戦を処理し、究極のチャンピオンになることができますか?
雙截龍3,Double Dragon,双截龍
- カテゴリー : シミュレーション
- バージョン : 1.4
- サイズ : 20.3 MB
- 開発者 : One Snail
- アップデート : Jul 24,2025
3.4
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- ソニーが明らかにした、2025年7月のプレイステーションプラス ゲーム一覧
- Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept. The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots. The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences. Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon. Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror. So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
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