to the trenchesは、ソファやトイレの快適さから戦略を楽しむ司令官にとって完璧なゲームです。この第一次世界大戦の1つのテーマのゲームは、リビングルームの安全性から戦場を征服しようとしているプレイヤーにユニークな体験を提供します。各戦場が手続き的に生成されると、プレイするたびに新たな挑戦に直面します。兵士の会社の指揮を執り、あなたの武器の破壊を使用してください。あなたはあなたの国を勝利に導く準備ができていますか?あなたの気性を見せて、トレンチにアクションに飛び込みましょう!
To The Trenches
- カテゴリー : 戦略
- バージョン : 1.4.144
- サイズ : 172.5 MB
- 開発者 : Dad Made
- アップデート : May 28,2025
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- ソニーが明らかにした、2025年7月のプレイステーションプラス ゲーム一覧
- Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept. The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots. The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences. Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon. Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror. So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
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