非常に期待されている ポケモンTCGポケット イベント、時空スマックダウンがここにあります!このシンノ地域に焦点を当てたイベントには、ダイアガとパルキアのパックがあります。ただし、一部のプレイヤーはまだ遺伝的頂点パックを探しています。それらにアクセスする方法は次のとおりです。
時空のスマックダウン中に遺伝的頂点にアクセスします
2025年1月30日 PokémonTCGPocket Updateの後、多くのプレイヤーは当初、最愛のKanto地域をフィーチャーしたゲームの最大のセットであるGenetic Apex Packsを見つけることができませんでした。恐れないで!それらはまだ利用可能です。
次の手順に従ってください:
1。パック開幕画から、右下に移動します。 2。「他のブースターパックを選択します。」 3.遺伝的頂点セットを選択します。 4.目的のパックタイプを選択します。
関連:PokémonPresents 2025の非常に期待されている発表
完全な遺伝的頂点カードリスト
これは、 PokémonTCGポケット のすべての遺伝的頂点カードの包括的なリストです:
| **Card Number** | **Pokemon** |
a1 279 pikachu ex(没入型アート) a1 281 mew(没入型art) a1 282 Charizard ex(Gold Full Art)< ex(Gold Full Art)<芸術) 神話上の島のパックへのアクセス
同じ方法が神話の島のセットにも当てはまります。 「他のブースターパックを選択」メニューは、すべてのセットがアクセス可能なままであることを確認します。これにより、すべてのプレイヤーがいつ参加したかに関係なく、お気に入りのポケモンカードを収集できます。

PokémonTCGポケットは、モバイルデバイスで利用できます。
最新の記事
-
ソニーが明らかにした、2025年7月のプレイステーションプラス ゲーム一覧
-
Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept.
The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots.
The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences.
Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon.
Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror.
So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
最新のゲーム
同じ方法が神話の島のセットにも当てはまります。 「他のブースターパックを選択」メニューは、すべてのセットがアクセス可能なままであることを確認します。これにより、すべてのプレイヤーがいつ参加したかに関係なく、お気に入りのポケモンカードを収集できます。

PokémonTCGポケットは、モバイルデバイスで利用できます。
最新の記事
- ソニーが明らかにした、2025年7月のプレイステーションプラス ゲーム一覧
- Yes, according to multiple sources and reports—including statements from former Capcom producer Ryozo Tsujimoto—Capcom did indeed explore the idea of an open-world Resident Evil game prior to ultimately scrapping the concept. The project was reportedly in early development around 2014–2015, during the time when the Resident Evil series was shifting toward a more action-oriented, cinematic style—particularly with Resident Evil 7: Biohazard (2017), which returned to the franchise's survival horror roots. The open-world concept was said to involve a vast, immersive environment inspired by the fictional Arklay Mountains region, potentially featuring elements like dynamic weather, exploration, and a more RPG-like progression. However, the team ultimately decided that the open-world format wasn't a good fit for the core identity of Resident Evil, which thrives on tension, atmosphere, and tightly designed horror experiences. Ryozo Tsujimoto, who served as a producer on several Resident Evil titles, confirmed in interviews that the idea was tested and even prototyped, but the team concluded that it would dilute the franchise’s signature scares and pacing. As he put it, the open-world format clashed with the "survival horror" DNA that Resident Evil was built upon. Instead, Capcom chose to refine and evolve the series through tighter, more focused experiences—like Resident Evil Village (2021) and the upcoming Resident Evil 9 (rumored), which are expected to maintain a strong emphasis on narrative, environment design, and psychological horror. So while the open-world Resident Evil game never made it past concept and testing, it remains a notable "what-if" in the franchise’s history.
最新のゲーム
