Civ 6's Fastest Religious Victory Paths: Top Faith Civs
Securing a Religious Victory in Civilization 6 can be surprisingly swift, particularly if you're the only one pursuing a religious path. Several civilizations excel at generating Faith, but some significantly outperform others in achieving a rapid Religious Victory. This guide highlights the Civs best suited for a fast Religious Victory, focusing on their unique strengths and optimal strategies.
While some Civs offer more reliable Religious Victory paths, these Leaders prioritize speed under specific conditions and with focused Faith strategies.
Theodora - Byzantine:
Leader Ability: Metanoia – Holy Sites gain Culture equal to their adjacency bonus. Farms gain +1 Faith from Hippodromes and Holy Sites.
Civilization Ability: Taxis – +3 Combat and Religious Strength per converted Holy City. Killing a unit spreads your religion to the controlling civilization or city-state.
Unique Units: Dromon (Classical ranged unit), Hippodrome (replaces Entertainment Complex, grants Amenities and a free Heavy Cavalry).
Theodora's strategy revolves around religious warfare. The Taxis ability provides significant combat and religious boosts with each converted Holy City, while unit kills spread your religion. Hippodromes facilitate rapid conquest with free Heavy Cavalry. Prioritize Theology and Monarchy civics for increased Policy Slots. The Crusades founding belief enhances combat strength against units of your religion, enabling efficient city conversions before invasion. Combine Missionary/Apostle efforts with combat to rapidly convert Holy Cities.
Menelik II - Ethiopia:
Leader Ability: Council of Ministers – Cities founded on Hills gain Science and Culture equal to 15% of their Faith output. +4 Combat Strength for units on Hills.
Civilization Ability: Aksumite Legacy – Resource improvements gain +1 Faith per copy. International Trade Routes grant +0.5 Faith per resource in the origin city. Archaeologists and Museums can be purchased with Faith.
Unique Units: Oromo Cavalry (Medieval Light Cavalry), Rock-Hewn Church (+1 Faith per adjacent Mountain or Hills tile, provides Tourism from Faith after Flight, spreads +1 Appeal).
Menelik II's strength lies in his Leader ability. Founding cities on Hills provides a balanced approach, generating Science and Culture alongside Faith. Focus on building Rock-Hewn Churches near mountains and hills for maximum Faith. Maximize Bonus and Luxury Resource copies and trade with resource-rich civilizations. Prioritizing Culture alongside Faith accelerates Civic progression.
Jayavarman VII - Khmer:
Leader Ability: Monasteries of the King – Holy Sites gain Food equal to their adjacency bonus, +2 adjacency from Rivers, +2 Housing near Rivers, and trigger a Culture Bomb.
Civilization Ability: Grand Barays – Aqueducts provide +1 Amenity and +1 Faith per citizen. Farms gain +2 Food near Aqueducts and +1 Faith near Holy Sites.
Unique Units: Domrey (Medieval Siege unit), Prasat (+6 Faith, Relic slot, extra Housing, Culture, and Food with certain beliefs). +0.5 Culture per citizen.
Jayavarman VII excels at rapid Religious Victories. Place Holy Sites next to rivers to leverage his Leader ability's substantial Faith generation, Housing, and Culture Bomb effects. Aqueducts boost Amenities and Faith. The Prasat provides significant Faith and supports rapid city growth. Prioritize Wonders like the Great Bath and Hanging Gardens to enhance growth. Utilize Apostles and Missionaries for swift, peaceful Holy City conversions.
Peter - Russia:
Leader Ability: The Grand Embassy – Trade Routes with more advanced civilizations grant +1 Science and +1 Culture per 3 Technologies or Civics they are ahead of Russia.
Civilization Ability: Mother Russia – +5 city tiles on founding. Tundra tiles grant +1 Faith and +1 Production. Units are immune to Blizzards; enemies suffer double penalties in Russian territory.
Unique Units: Cossack (Industrial Era), Lavra (replaces Holy Site, expands by 2 tiles when a Great Person is spent there).
Peter offers one of the fastest Religious Victory paths. Russia's ability to expand rapidly and gain extra Faith and Production from Tundra tiles is key. Utilize the Dance of the Aurora pantheon for increased Tundra yields. The Lavra's expansion mechanic allows for rapid territorial growth and Faith generation. Prioritize building Settlers with the Magnus promotion to prevent population loss during expansion. St. Basil's Cathedral further enhances Tundra tile bonuses.
These strategies, when implemented effectively, can significantly accelerate your path to a Religious Victory in Civilization 6. Remember that success depends on map generation, opponent actions, and adapting to changing game conditions.