Home News Ubisoft Revives Splinter Cell with New Steam Achievements on 12-Year-Old Game

Ubisoft Revives Splinter Cell with New Steam Achievements on 12-Year-Old Game

Author : Aria May 19,2025

Great news for fans of Sam Fisher: Ubisoft has confirmed it still remembers the Splinter Cell franchise by adding Steam Achievements to the 2013 release, Splinter Cell: Blacklist. This update marks the first significant activity related to the series since our last major update on the Splinter Cell Remake in 2022, when IGN met with Ubisoft Toronto developers to discuss their design philosophy behind the game. Overnight, Ubisoft quietly rolled out an updated achievement list for the 12-year-old Blacklist on Steam.

Ubisoft said: "Agents, we are pleased to announce that Steam Achievements are now available for Splinter Cell: Blacklist!"

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The achievements will be "retroactively earned for the accomplishments already completed in your game," but to make this happen, you'll need to launch the game at least once. "Once synced, the previously unlocked Ubisoft Connect achievements will be automatically unlocked on Steam," the team added.

In addition to adding achievements that can be "retrospectively earned," Ubisoft chose not to include the additional 19 online achievements available on consoles, ensuring players can still achieve 100% completion on Steam.

The stealth-action series is poised to return with the Splinter Cell Remake, a reimagining of the original game built from scratch using the advanced Snowdrop engine. While details are scarce, we know the new version aims to enhance the classic experience while preserving its core elements.

“20 years later, we can look back at the plot, the characters, the overall story of the game [and] make some improvements — things that might not have aged particularly well,” said creative director Chris Auty at the time. “But the core of the story, the core of the experience will remain as it was in the original game.”

Last month, Ubisoft formed a new subsidiary company focusing on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, backed by a €1.16 billion (approx. $1.25 billion) investment from Chinese conglomerate Tencent.

This development followed Ubisoft's announcement that Assassin's Creed Shadows had surpassed 3 million players. The company faced significant challenges, including high-profile flops, layoffs, studio closures, and game cancellations leading up to Shadows' release. With Ubisoft's share price hitting an all-time low, there is immense pressure on Assassin's Creed Shadows to succeed.

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