The servers for Dune: Awakening experienced temporary downtime earlier today as Funcom rolled out a stability-focused hotfix addressing various issues since yesterday's head start launch on June 5.
While details remain scarce, the update primarily targets server stability improvements. Additionally, players navigating the server browser will now encounter a helpful notification clarifying that "Private" tab servers are externally managed. (Curious about private server limitations? We've broken down the specifics).
Other notable fixes included in today's patch:
Dune: Awakening June 6 Hotfix 11.0.5 Patch Notes
- Resolved rapid tab-switching (Q/E keys) causing base placement menus to fail loading
- Corrected regional servers occasionally suggesting non-local options
- Removed problematic pentashield doors trapping players in Imperial Testing Station #002
- Fixed NPC pathfinding issues causing characters to freeze in Arrakeen
Funcom noted that while some changes take immediate effect, others may require additional maintenance windows - players should monitor in-game notifications accordingly.
Though our formal review remains pending, we previously shared impressions during beta testing: "For Dune enthusiasts, Awakening offers rewarding worldbuilding that respects the source material while establishing its own creative direction," we noted in IGN's beta coverage. "Subtle environmental details significantly impact gameplay mechanics - a testament to Funcom's dedication to immersive storytelling."
The multiplayer survival title hasn't officially launched yet continues gaining momentum, already surpassing 100,000 concurrent Steam players. For prospective desert explorers, we've compiled essential resources including monetization details and the complete worldwide release timetable.
