The debate over the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the acclaimed single-player game Baldur's Gate 3, has firmly entered the fray. Taking to X/Twitter, Vincke addressed the recurring claim that big single-player games are "dead," asserting, "Use your imagination. They're not. They just have to be good."
Vincke's perspective is backed by a solid track record. Larian Studios has built its reputation on a series of outstanding CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before successfully steering Baldur's Gate 3 to widespread acclaim. His insights, often shared at high-profile events like The Game Awards, consistently highlight the importance of passion in development, respect for both developers and players, and a genuine love for the craft.
The year 2025 has already witnessed the success of another major single-player title with Warhorse Studios' Kingdom Come: Deliverance 2. With several months still ahead, the stage is set for more single-player games to capture the limelight.
Larian Studios has chosen to move on from Baldur's Gate 3 and the Dungeons & Dragons universe to develop a new intellectual property. Meanwhile, at this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon receive updates on the future of the Baldur's Gate series.