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"Oblivion Remastered: Original Dev Admits World-Scale Leveling Mistake"

Author : Layla May 13,2025

Oblivion Remastered Release Gets Original Dev to Admit World-Scale Leveling Was a Mistake

Discover how the original developer of The Elder Scrolls IV: Oblivion reflects on the game's world-scale leveling system and the extensive changes made in the remastered version. Dive into the insights that reveal the evolution of this beloved game and its significant impact since its initial release.

The Elder Scrolls IV: Oblivion Remastered Changes Applauded by Former Dev

Oblivion Remastered Release Gets Original Dev to Admit World-Scale Leveling Was a Mistake

In an insightful interview with VideoGamer, Bruce Nesmith, a key designer behind the original Oblivion, candidly shared his views on the game's leveling mechanics. Despite the controversial world-scale leveling system making a return in the remastered version, Nesmith admitted it was a misstep in the original game.

Nesmith, who has contributed to major titles like Fallout 3, Skyrim, and Starfield, praised the adjustments made to the leveling system in Oblivion Remastered. The original game required players to level up their major skills multiple times before resting to increase attributes, a process that has been streamlined to resemble the more user-friendly XP system of Skyrim. He commended Bethesda's bold move in adapting the game for today's players.

Oblivion Remastered Release Gets Original Dev to Admit World-Scale Leveling Was a Mistake

However, Nesmith expressed reservations about the world-scale leveling system, which adjusts enemy levels in tandem with the player's progression. He remarked, "I think the world levelling with you was a mistake and that’s proven out by the fact it did not happen the same way in Skyrim." This sentiment echoes long-standing fan feedback since the game's 2006 launch, prompting community-created mods to rectify the system. With Oblivion Remastered retaining this feature, fans have once again taken it upon themselves to address the issue.

Oblivion Remastered is More Than Just a Remaster

Oblivion Remastered Release Gets Original Dev to Admit World-Scale Leveling Was a Mistake

The remastering of Oblivion has exceeded expectations, surprising even Nesmith, who initially anticipated only minor texture updates akin to Skyrim: Special Edition. In another interview with VideoGamer, he lauded the team's extensive efforts, stating, "[It’s] a staggering amount of remastering. It almost needs its own word, quite frankly. I’m not sure remaster actually does it justice."

Oblivion Remastered Release Gets Original Dev to Admit World-Scale Leveling Was a Mistake

Bethesda's commitment to the remaster is evident in their use of Unreal Engine 5 to rebuild the world of Tamriel, overcoming the limitations of the original and earning widespread acclaim for the game's enhanced quality. At Game8, we awarded Oblivion Remastered a score of 90 out of 100, celebrating its faithful yet modernized rendition of Cyrodiil. For a deeper dive into our review, explore our detailed article below!

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